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- converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)
- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not - fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui - removed DewDrop library as it was no longer in use - temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version) - removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
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@ -1,7 +1,6 @@
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local AceOO = AceLibrary("AceOO-2.0")
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local SunderCount = AceOO.Class(IceElement)
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local waterfall = AceLibrary("Waterfall-1.0")
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SunderCount.prototype.sunderSize = 20
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@ -29,7 +28,7 @@ function SunderCount.prototype:GetOptions()
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get = function()
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return self.moduleSettings.vpos
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end,
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set = function(v)
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set = function(info, v)
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self.moduleSettings.vpos = v
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self:Redraw()
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end,
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@ -49,7 +48,7 @@ function SunderCount.prototype:GetOptions()
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get = function()
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return self.moduleSettings.sunderFontSize
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end,
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set = function(v)
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set = function(info, v)
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self.moduleSettings.sunderFontSize = v
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self:Redraw()
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end,
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@ -63,19 +62,19 @@ function SunderCount.prototype:GetOptions()
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}
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opts["sunderMode"] = {
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type = "text",
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type = 'select',
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name = "Display Mode",
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desc = "Show graphical or numeric sunders",
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get = function()
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return self.moduleSettings.sunderMode
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get = function(info)
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return IceHUD:GetSelectValue(info, self.moduleSettings.sunderMode)
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end,
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set = function(v)
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self.moduleSettings.sunderMode = v
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set = function(info, v)
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self.moduleSettings.sunderMode = info.option.values[v]
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self:CreateSunderFrame(true)
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self:Redraw()
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waterfall:Refresh("IceHUD")
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IceHUD:NotifyOptionsChange()
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end,
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validate = { "Numeric", "Graphical Bar", "Graphical Circle", "Graphical Glow", "Graphical Clean Circle" },
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values = { "Numeric", "Graphical Bar", "Graphical Circle", "Graphical Glow", "Graphical Clean Circle" },
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disabled = function()
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return not self.moduleSettings.enabled
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end,
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@ -92,7 +91,7 @@ function SunderCount.prototype:GetOptions()
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get = function()
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return self.moduleSettings.sunderGap
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end,
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set = function(v)
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set = function(info, v)
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self.moduleSettings.sunderGap = v
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self:Redraw()
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end,
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@ -109,7 +108,7 @@ function SunderCount.prototype:GetOptions()
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get = function()
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return self.moduleSettings.gradient
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end,
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set = function(v)
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set = function(info, v)
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self.moduleSettings.gradient = v
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self:Redraw()
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end,
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