- converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)

- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not
- fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui
- removed DewDrop library as it was no longer in use
- temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version)
- removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
This commit is contained in:
Parnic
2010-09-05 20:11:33 +00:00
parent 5a7f8ffa38
commit 59344a134a
45 changed files with 676 additions and 749 deletions

View File

@ -35,7 +35,7 @@ function TargetOfTarget.prototype:GetOptions()
get = function()
return self.moduleSettings.vpos
end,
set = function(v)
set = function(info, v)
self.moduleSettings.vpos = v
self:Redraw()
end,
@ -55,7 +55,7 @@ function TargetOfTarget.prototype:GetOptions()
get = function()
return self.moduleSettings.hpos
end,
set = function(v)
set = function(info, v)
self.moduleSettings.hpos = v
self:Redraw()
end,
@ -75,7 +75,7 @@ function TargetOfTarget.prototype:GetOptions()
get = function()
return self.moduleSettings.showDebuffs
end,
set = function(value)
set = function(info, value)
self.moduleSettings.showDebuffs = value
self:UpdateBuffs()
end,
@ -92,7 +92,7 @@ function TargetOfTarget.prototype:GetOptions()
get = function()
return self.moduleSettings.fontSize
end,
set = function(v)
set = function(info, v)
self.moduleSettings.fontSize = v
self:Redraw()
end,
@ -112,7 +112,7 @@ function TargetOfTarget.prototype:GetOptions()
get = function()
return self.moduleSettings.mouse
end,
set = function(v)
set = function(info, v)
self.moduleSettings.mouse = v
self:Redraw()
end,
@ -123,20 +123,20 @@ function TargetOfTarget.prototype:GetOptions()
}
opts["texture"] = {
type = 'text',
type = 'select',
name = 'Texture',
desc = 'ToT frame texture',
get = function()
return self.moduleSettings.texture
get = function(info)
return IceHUD:GetSelectValue(info, self.moduleSettings.texture)
end,
set = function(v)
self.moduleSettings.texture = v
set = function(info, v)
self.moduleSettings.texture = info.option.values[v]
self:Redraw()
end,
disabled = function()
return not self.moduleSettings.enabled
end,
validate = SML:List(SML.MediaType.STATUSBAR),
values = SML:List(SML.MediaType.STATUSBAR),
order = 35
}
@ -147,7 +147,7 @@ function TargetOfTarget.prototype:GetOptions()
get = function()
return self.moduleSettings.sizeToGap
end,
set = function(v)
set = function(info, v)
self.moduleSettings.sizeToGap = v
self:Redraw()
end,
@ -166,7 +166,7 @@ function TargetOfTarget.prototype:GetOptions()
get = function()
return self.moduleSettings.totWidth
end,
set = function(v)
set = function(info, v)
self.moduleSettings.totWidth = v
self:Redraw()
end,