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- converted most of the mod to ace3. the only ace2 remaining is AceEvent-2 (probably easy to get away from) and AceOO-2 (not so easy)
- the ace3 conversion also broke the dependence on Waterfall and gave a much better configuration screen through AceConfigDialog; plus Waterfall is very broken in Cataclysm and it's unclear whether anyone will bother to fix it or not - fixed a bug with the custom CD bar when changing profiles where it would generate endless errors until a reloadui - removed DewDrop library as it was no longer in use - temporarily removed FuBar plugin as it doesn't work as a mixin with AceAddon-3. i will eventually be bringing this back in some form (before the next full release version) - removed an unused 'about' button on the config page and some empty headers...not sure why they were ever there
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@ -34,20 +34,20 @@ function TargetTargetMana.prototype:GetOptions()
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local opts = TargetTargetMana.super.prototype.GetOptions(self)
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opts["selfDisplayMode"] = {
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type = "text",
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type = 'select',
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name = "Self Display Mode",
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desc = "What this bar should do whenever the player is the TargetOfTarget",
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get = function()
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return self.moduleSettings.selfDisplayMode
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get = function(info)
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return IceHUD:GetSelectValue(info, self.moduleSettings.selfDisplayMode)
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end,
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set = function(value)
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self.moduleSettings.selfDisplayMode = value
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set = function(info, value)
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self.moduleSettings.selfDisplayMode = info.option.values[value]
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self:Redraw()
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end,
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disabled = function()
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return not self.moduleSettings.enabled
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end,
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validate = SelfDisplayModeOptions,
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values = SelfDisplayModeOptions,
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order = 44,
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}
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