From 5d09cad6cbcfc8e9aa2e057ebf11b765c3ba5403 Mon Sep 17 00:00:00 2001 From: Parnic Date: Wed, 23 Nov 2022 22:37:41 -0600 Subject: [PATCH] Update changelog v1.14.0 got posted again as if it were the newest version, so this small update remedies that. --- changelog.md | 4 ++++ this_version.md | 4 ++++ 2 files changed, 8 insertions(+) diff --git a/changelog.md b/changelog.md index 741c72f..afdbe0a 100644 --- a/changelog.md +++ b/changelog.md @@ -1,5 +1,9 @@ # Changelog +v1.14.7: + +- Add option to scale absorb bar by the unit's maximum health. + v1.14.6: - Add ability for buff/debuff watchers to only display when the specified buff/debuff is missing. This also adds the ability to require that the given unit exists. So if you had Unit set to Target, Display mode set to Missing, and Only if unit exists checked, you'd show the bar if you have a target and they don't have the given buff/debuff. diff --git a/this_version.md b/this_version.md index 314a925..dff211c 100644 --- a/this_version.md +++ b/this_version.md @@ -1,5 +1,9 @@ # Changelog +v1.14.7: + +- Add option to scale absorb bar by the unit's maximum health. + v1.14.6: - Add ability for buff/debuff watchers to only display when the specified buff/debuff is missing. This also adds the ability to require that the given unit exists. So if you had Unit set to Target, Display mode set to Missing, and Only if unit exists checked, you'd show the bar if you have a target and they don't have the given buff/debuff.