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- fixed the 'bar visible' checkbox to work again
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@ -644,7 +644,7 @@ function IceBarElement.prototype:CreateBar()
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if not (self.barFrame.bar) then
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if not (self.barFrame.bar) then
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self.barFrame.bar = self.frame:CreateTexture(nil, "LOW")
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self.barFrame.bar = self.barFrame:CreateTexture(nil, "LOW")
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end
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end
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self.barFrame.bar:SetTexture(IceElement.TexturePath .. self:GetMyBarTexture())
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self.barFrame.bar:SetTexture(IceElement.TexturePath .. self:GetMyBarTexture())
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