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Fix spell cooldown bars in 11.x
GetSpellCooldown used to return 1 for "has duration", but the new native version returns true. Fun. Additionally, it looks like the events triggering UpdateCustomBarEvent() are passing a nil argument that the mod thought was supposed to be the affected unit. So I also fixed that, though I don't know if that's an 11.x thing or not. https://www.wowace.com/projects/ice-hud/issues/363
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@ -1,5 +1,9 @@
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# Changelog
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v1.15.3:
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- Fix custom cooldown bars not working in 11.x (wowace issue #363)
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v1.15.2:
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- Re-enable right-click context menus on 11.x.
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@ -637,9 +637,9 @@ function IceCustomCDBar.prototype:GetCooldownDuration(buffName)
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local localRemaining = nil
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local localStart, localDuration, hasCooldown = GetSpellCooldown(buffName)
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if (hasCooldown == 1) then
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if hasCooldown then
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-- the item has a potential cooldown
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if (localDuration <= 1.5) then
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if localDuration <= 1.5 then
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return nil, nil
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end
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@ -734,7 +734,7 @@ function IceCustomCDBar.prototype:UpdateItemUnitInventoryChanged(event, unit)
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end
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function IceCustomCDBar.prototype:UpdateCustomBarEvent(event, unit)
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if unit ~= self.unit then
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if unit and unit ~= self.unit then
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return
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end
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if not self.moduleSettings.cooldownType or self.moduleSettings.cooldownType == COOLDOWN_TYPE_SPELL then
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@ -1,5 +1,9 @@
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# Changelog
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v1.15.3:
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- Fix custom cooldown bars not working in 11.x (wowace issue #363)
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v1.15.2:
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- Re-enable right-click context menus on 11.x.
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