- added 3 new user-submitted bar textures (GlowArc, CleanCurves, and BloodGlaives) and 2 new user-submitted combo/sunder/lacerate count textures (Glow and CleanCurves)

This commit is contained in:
Parnic
2008-10-09 01:40:56 +00:00
parent 8991539309
commit 6a3598e516
15 changed files with 59 additions and 5 deletions

View File

@ -73,7 +73,7 @@ function ComboPoints.prototype:GetOptions()
self:CreateComboFrame(true)
self:Redraw()
end,
validate = { "Numeric", "Graphical Bar", "Graphical Circle" },
validate = { "Numeric", "Graphical Bar", "Graphical Circle", "Graphical Glow", "Graphical Clean Circle" },
disabled = function()
return not self.moduleSettings.enabled
end,
@ -188,6 +188,10 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
self.frame.graphicalBG[i]:SetStatusBarTexture(IceElement.TexturePath .. "ComboBG")
elseif self.moduleSettings.comboMode == "Graphical Circle" then
self.frame.graphicalBG[i]:SetStatusBarTexture(IceElement.TexturePath .. "ComboRoundBG")
elseif self.moduleSettings.comboMode == "Graphical Glow" then
self.frame.graphicalBG[i]:SetStatusBarTexture(IceElement.TexturePath .. "ComboGlowBG")
elseif self.moduleSettings.comboMode == "Graphical Clean Circle" then
self.frame.graphicalBG[i]:SetStatusBarTexture(IceElement.TexturePath .. "ComboCleanCurvesBG")
end
end
@ -212,6 +216,10 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
self.frame.graphical[i]:SetStatusBarTexture(IceElement.TexturePath .. "Combo")
elseif self.moduleSettings.comboMode == "Graphical Circle" then
self.frame.graphical[i]:SetStatusBarTexture(IceElement.TexturePath .. "ComboRound")
elseif self.moduleSettings.comboMode == "Graphical Glow" then
self.frame.graphical[i]:SetStatusBarTexture(IceElement.TexturePath .. "ComboGlow")
elseif self.moduleSettings.comboMode == "Graphical Clean Circle" then
self.frame.graphical[i]:SetStatusBarTexture(IceElement.TexturePath .. "ComboCleanCurves")
end
end