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- Added Absorb modules for focus, target, and player.
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27
modules/PlayerAbsorb.lua
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27
modules/PlayerAbsorb.lua
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local PlayerAbsorb = IceCore_CreateClass(IceTargetAbsorb)
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-- Constructor --
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function PlayerAbsorb.prototype:init()
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PlayerAbsorb.super.prototype.init(self, "PlayerAbsorb", "player", "PlayerAbsorb")
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end
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-- 'Public' methods -----------------------------------------------------------
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-- OVERRIDE
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function PlayerAbsorb.prototype:GetDefaultSettings()
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local settings = PlayerAbsorb.super.prototype.GetDefaultSettings(self)
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settings["side"] = IceCore.Side.Left
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settings["offset"] = 3
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return settings
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end
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function PlayerAbsorb.prototype:MyRegisterCustomEvents()
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end
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function PlayerAbsorb.prototype:MyUnregisterCustomEvents()
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end
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-- Load us up
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IceHUD.PlayerAbsorb = PlayerAbsorb:new()
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