- Added Absorb modules for focus, target, and player.

This commit is contained in:
Parnic
2013-07-16 04:40:52 +00:00
parent a2a5f4a1f8
commit 6ce7ddbec4
4 changed files with 144 additions and 0 deletions

27
modules/PlayerAbsorb.lua Normal file
View File

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local PlayerAbsorb = IceCore_CreateClass(IceTargetAbsorb)
-- Constructor --
function PlayerAbsorb.prototype:init()
PlayerAbsorb.super.prototype.init(self, "PlayerAbsorb", "player", "PlayerAbsorb")
end
-- 'Public' methods -----------------------------------------------------------
-- OVERRIDE
function PlayerAbsorb.prototype:GetDefaultSettings()
local settings = PlayerAbsorb.super.prototype.GetDefaultSettings(self)
settings["side"] = IceCore.Side.Left
settings["offset"] = 3
return settings
end
function PlayerAbsorb.prototype:MyRegisterCustomEvents()
end
function PlayerAbsorb.prototype:MyUnregisterCustomEvents()
end
-- Load us up
IceHUD.PlayerAbsorb = PlayerAbsorb:new()