diff --git a/modules/PlayerHealth.lua b/modules/PlayerHealth.lua index 65d65d4..3450555 100644 --- a/modules/PlayerHealth.lua +++ b/modules/PlayerHealth.lua @@ -147,7 +147,7 @@ function PlayerHealth.prototype:HealComm_ModifierChanged(event, guid) end end -function PlayerHealth.prototype:IncomingHealPrediction(unit) +function PlayerHealth.prototype:IncomingHealPrediction(event, unit) if IceHUD.WowVer >= 40000 then if unit and unit ~= self.unit then return