From 6d3dcaa0dc1026275b860a6ce45245c7b36cf110 Mon Sep 17 00:00:00 2001 From: Parnic Date: Sat, 9 Oct 2010 06:20:17 +0000 Subject: [PATCH] - fixed incoming heal bar to display properly on 4.0 clients --- modules/PlayerHealth.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/PlayerHealth.lua b/modules/PlayerHealth.lua index 65d65d4..3450555 100644 --- a/modules/PlayerHealth.lua +++ b/modules/PlayerHealth.lua @@ -147,7 +147,7 @@ function PlayerHealth.prototype:HealComm_ModifierChanged(event, guid) end end -function PlayerHealth.prototype:IncomingHealPrediction(unit) +function PlayerHealth.prototype:IncomingHealPrediction(event, unit) if IceHUD.WowVer >= 40000 then if unit and unit ~= self.unit then return