Modifications for Clique support

This commit is contained in:
iceroth
2006-09-11 12:03:16 +00:00
parent 5e7eaf9366
commit 6e52c0c5fd
3 changed files with 8 additions and 7 deletions

View File

@ -3,9 +3,9 @@
## Name: IceHUD ## Name: IceHUD
## Title: IceHUD |cff7fff7f -Ace2-|r ## Title: IceHUD |cff7fff7f -Ace2-|r
## Notes: Another HUD mod ## Notes: Another HUD mod
## Version: 0.6.3 ($Revision$) ## Version: 0.6.4 ($Revision$)
## SavedVariables: IceCoreDB ## SavedVariables: IceCoreDB
## OptionalDeps: Ace2, DewdropLib, FuBar_ToFu, DruidBar, SoleManax, MobHealth ## OptionalDeps: Ace2, DewdropLib, FuBar_ToFu, DruidBar, SoleManax, MobHealth, SpellStatusLib
## X-Category: UnitFrame ## X-Category: UnitFrame
## X-Date: $Date$ ## X-Date: $Date$
## X-eMail: iceroth@iceroth.net ## X-eMail: iceroth@iceroth.net

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@ -201,7 +201,7 @@ function TargetInfo.prototype:CreateTextFrame()
self.frame.target.unit = target -- for blizz default tooltip handling self.frame.target.unit = target -- for blizz default tooltip handling
self.frame.target:RegisterForClicks("LeftButtonUp", "RightButtonUp") self.frame.target:RegisterForClicks("LeftButtonUp", "RightButtonUp")
self.frame.target:SetScript("OnClick", function() self:TargetOnClick(arg1) end) self.frame.target:SetScript("OnClick", function() self:OnClick(arg1) end)
self.frame.target:SetScript("OnEnter", function() UnitFrame_OnEnter() end) self.frame.target:SetScript("OnEnter", function() UnitFrame_OnEnter() end)
self.frame.target:SetScript("OnLeave", function() UnitFrame_OnLeave() end) self.frame.target:SetScript("OnLeave", function() UnitFrame_OnLeave() end)
@ -596,7 +596,7 @@ end
function TargetInfo.prototype:TargetOnClick(button) function TargetInfo.prototype:OnClick(button)
-- copy&paste from blizz code, it better work ;) -- copy&paste from blizz code, it better work ;)
if (SpellIsTargeting() and button == "RightButton") then if (SpellIsTargeting() and button == "RightButton") then
SpellStopTargeting() SpellStopTargeting()
@ -628,5 +628,6 @@ function TargetInfo.prototype:BuffOnEnter(type)
end end
end end
-- Load us up -- Load us up
TargetInfo:new() IceHUD_TargetInfo = TargetInfo:new()

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@ -332,10 +332,10 @@ function TargetOfTarget.prototype:OnClick(button)
TargetUnit(self.unit) TargetUnit(self.unit)
end end
else else
ToggleDropDownMenu(1, nil, TargetFrameDropDown, "cursor") TargetUnit(self.unit)
end end
end end
-- load us up -- load us up
TargetOfTarget:new() IceHUD_TargetOfTarget = TargetOfTarget:new()