diff --git a/changelog.txt b/changelog.txt index 338865f..1e18ac1 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,6 @@ +v1.12.14: +- Fixed pet health/mana sometimes using the wrong alpha if the player teleported. + v1.12.13: - Fixed various class power indicators using the wrong alpha visibility if the player teleported (like with a Hearthstone) when they had a target selected. - Show Hunter Focus top text as the raw Focus amount instead of a 0-100 scale with DogTags off. diff --git a/modules/PetMana.lua b/modules/PetMana.lua index 939a1f3..35b77da 100644 --- a/modules/PetMana.lua +++ b/modules/PetMana.lua @@ -242,6 +242,7 @@ function PetMana.prototype:ExitingVehicle(event, unit) end function PetMana.prototype:EnteringWorld() + self:TargetChanged() self:Update(self.unit) if UnitHasVehicleUI then