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Fixed fallout from disabling GCD module
Fixes wowace ticket 253
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@ -439,7 +439,9 @@ function CastBar.prototype:SpellCastStart(event, unit, castGuid, spellId)
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end
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self:UpdateLagBar()
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self.nextLagUpdate = GetTime() + (select(2, GetSpellCooldown(IceHUD.GlobalCoolDown:GetSpellId())) / 2)
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if IceHUD.GlobalCoolDown then
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self.nextLagUpdate = GetTime() + (select(2, GetSpellCooldown(IceHUD.GlobalCoolDown:GetSpellId())) / 2)
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end
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end
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@ -464,7 +466,9 @@ function CastBar.prototype:SpellCastSucceeded(event, unit, castGuid, spellId)
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end
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self:UpdateLagBar()
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self.nextLagUpdate = GetTime() + (select(2, GetSpellCooldown(IceHUD.GlobalCoolDown:GetSpellId())) / 2)
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if IceHUD.GlobalCoolDown then
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self.nextLagUpdate = GetTime() + (select(2, GetSpellCooldown(IceHUD.GlobalCoolDown:GetSpellId())) / 2)
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end
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end
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