mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- added optional scaling to spell icons on the cast bars, custom bars, and cooldown bars
This commit is contained in:
@ -16,6 +16,8 @@ IceCastBar.prototype.actionMessage = nil
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IceCastBar.prototype.unit = nil
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IceCastBar.prototype.unit = nil
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IceCastBar.prototype.current = nil
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IceCastBar.prototype.current = nil
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local AuraIconWidth = 20
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local AuraIconHeight = 20
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-- Constructor --
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-- Constructor --
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function IceCastBar.prototype:init(name)
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function IceCastBar.prototype:init(name)
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@ -65,6 +67,7 @@ function IceCastBar.prototype:GetDefaultSettings()
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settings["displayAuraIcon"] = false
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settings["displayAuraIcon"] = false
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settings["auraIconXOffset"] = 40
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settings["auraIconXOffset"] = 40
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settings["auraIconYOffset"] = 0
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settings["auraIconYOffset"] = 0
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settings["auraIconScale"] = 1
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settings["reverseChannel"] = true
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settings["reverseChannel"] = true
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return settings
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return settings
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@ -178,6 +181,27 @@ function IceCastBar.prototype:GetOptions()
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usage = "<adjusts the spell icon's vertical position>",
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usage = "<adjusts the spell icon's vertical position>",
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order = 53,
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order = 53,
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}
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}
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opts["auraIconScale"] = {
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type = 'range',
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min = 0.1,
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max = 3.0,
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step = 0.05,
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name = 'Aura icon scale',
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desc = 'Adjusts the size of the aura icon for this bar',
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get = function()
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return self.moduleSettings.auraIconScale
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end,
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set = function(v)
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self.moduleSettings.auraIconScale = v
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self:PositionIcons()
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end,
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disabled = function()
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return not self.moduleSettings.enabled or not self.moduleSettings.displayAuraIcon
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end,
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usage = "<adjusts the spell icon's size>",
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order = 54,
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}
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opts["reverseChannel"] = {
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opts["reverseChannel"] = {
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type = 'toggle',
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type = 'toggle',
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@ -212,8 +236,6 @@ function IceCastBar.prototype:CreateFrame()
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self.barFrame.icon = self.barFrame:CreateTexture(nil, "LOW")
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self.barFrame.icon = self.barFrame:CreateTexture(nil, "LOW")
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-- default texture so that 'config mode' can work without activating the bar first
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-- default texture so that 'config mode' can work without activating the bar first
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self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
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self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
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self.barFrame.icon:SetWidth(20)
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self.barFrame.icon:SetHeight(20)
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-- this cuts off the border around the buff icon
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-- this cuts off the border around the buff icon
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self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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self.barFrame.icon:SetDrawLayer("OVERLAY")
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self.barFrame.icon:SetDrawLayer("OVERLAY")
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@ -228,6 +250,8 @@ function IceCastBar.prototype:PositionIcons()
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self.barFrame.icon:ClearAllPoints()
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self.barFrame.icon:ClearAllPoints()
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self.barFrame.icon:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.moduleSettings.auraIconXOffset, self.moduleSettings.auraIconYOffset)
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self.barFrame.icon:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.moduleSettings.auraIconXOffset, self.moduleSettings.auraIconYOffset)
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self.barFrame.icon:SetWidth(AuraIconWidth * self.moduleSettings.auraIconScale)
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self.barFrame.icon:SetHeight(AuraIconHeight * self.moduleSettings.auraIconScale)
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end
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end
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@ -5,6 +5,8 @@ IceCustomBar = AceOO.Class(IceUnitBar)
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local validUnits = {"player", "target", "focus", "pet", "vehicle", "targettarget", "main hand weapon", "off hand weapon"}
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local validUnits = {"player", "target", "focus", "pet", "vehicle", "targettarget", "main hand weapon", "off hand weapon"}
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local buffOrDebuff = {"buff", "debuff"}
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local buffOrDebuff = {"buff", "debuff"}
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local validBuffTimers = {"none", "seconds", "minutes:seconds", "minutes"}
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local validBuffTimers = {"none", "seconds", "minutes:seconds", "minutes"}
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local AuraIconWidth = 20
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local AuraIconHeight = 20
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IceCustomBar.prototype.auraDuration = 0
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IceCustomBar.prototype.auraDuration = 0
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IceCustomBar.prototype.auraEndTime = 0
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IceCustomBar.prototype.auraEndTime = 0
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@ -25,6 +27,10 @@ function IceCustomBar.prototype:Enable(core)
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self:RegisterEvent("PLAYER_PET_CHANGED", "UpdateCustomBar")
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self:RegisterEvent("PLAYER_PET_CHANGED", "UpdateCustomBar")
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self:RegisterEvent("PLAYER_FOCUS_CHANGED", "UpdateCustomBar")
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self:RegisterEvent("PLAYER_FOCUS_CHANGED", "UpdateCustomBar")
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if self.moduleSettings.auraIconScale == nil then
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self.moduleSettings.auraIconScale = 1
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end
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self:Show(true)
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self:Show(true)
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self.unit = self.moduleSettings.myUnit
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self.unit = self.moduleSettings.myUnit
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@ -79,6 +85,7 @@ function IceCustomBar.prototype:GetDefaultSettings()
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settings["displayAuraIcon"] = false
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settings["displayAuraIcon"] = false
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settings["auraIconXOffset"] = 40
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settings["auraIconXOffset"] = 40
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settings["auraIconYOffset"] = 0
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settings["auraIconYOffset"] = 0
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settings["auraIconScale"] = 1
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settings["exactMatch"] = false
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settings["exactMatch"] = false
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return settings
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return settings
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@ -91,8 +98,6 @@ function IceCustomBar.prototype:CreateBar()
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self.barFrame.icon = self.barFrame:CreateTexture(nil, "LOW")
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self.barFrame.icon = self.barFrame:CreateTexture(nil, "LOW")
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-- default texture so that 'config mode' can work without activating the bar first
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-- default texture so that 'config mode' can work without activating the bar first
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self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
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self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
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self.barFrame.icon:SetWidth(20)
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self.barFrame.icon:SetHeight(20)
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-- this cuts off the border around the buff icon
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-- this cuts off the border around the buff icon
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self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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self.barFrame.icon:SetDrawLayer("OVERLAY")
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self.barFrame.icon:SetDrawLayer("OVERLAY")
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@ -108,6 +113,8 @@ function IceCustomBar.prototype:PositionIcons()
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self.barFrame.icon:ClearAllPoints()
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self.barFrame.icon:ClearAllPoints()
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self.barFrame.icon:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.moduleSettings.auraIconXOffset, self.moduleSettings.auraIconYOffset)
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self.barFrame.icon:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.moduleSettings.auraIconXOffset, self.moduleSettings.auraIconYOffset)
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self.barFrame.icon:SetWidth(AuraIconWidth * (self.moduleSettings.auraIconScale or 1))
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self.barFrame.icon:SetHeight(AuraIconHeight * (self.moduleSettings.auraIconScale or 1))
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end
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end
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function IceCustomBar.prototype:Redraw()
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function IceCustomBar.prototype:Redraw()
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@ -405,6 +412,27 @@ function IceCustomBar.prototype:GetOptions()
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usage = "<adjusts the spell icon's vertical position>",
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usage = "<adjusts the spell icon's vertical position>",
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order = 40.3,
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order = 40.3,
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}
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}
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opts["auraIconScale"] = {
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type = 'range',
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min = 0.1,
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max = 3.0,
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step = 0.05,
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name = 'Aura icon scale',
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desc = 'Adjusts the size of the aura icon for this bar',
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get = function()
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return self.moduleSettings.auraIconScale
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end,
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set = function(v)
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self.moduleSettings.auraIconScale = v
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self:PositionIcons()
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end,
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disabled = function()
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return not self.moduleSettings.enabled or not self.moduleSettings.displayAuraIcon
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end,
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usage = "<adjusts the spell icon's size>",
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order = 40.4,
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}
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return opts
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return opts
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end
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end
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@ -5,6 +5,8 @@ IceCustomCDBar = AceOO.Class(IceUnitBar)
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local validDisplayModes = {"Always", "When ready", "When cooling down"}
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local validDisplayModes = {"Always", "When ready", "When cooling down"}
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local validBuffTimers = {"none", "seconds", "minutes:seconds", "minutes"}
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local validBuffTimers = {"none", "seconds", "minutes:seconds", "minutes"}
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local AuraIconWidth = 20
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local AuraIconHeight = 20
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IceCustomCDBar.prototype.cooldownDuration = 0
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IceCustomCDBar.prototype.cooldownDuration = 0
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IceCustomCDBar.prototype.cooldownEndTime = 0
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IceCustomCDBar.prototype.cooldownEndTime = 0
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@ -28,6 +30,10 @@ function IceCustomCDBar.prototype:Enable(core)
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self:Show(true)
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self:Show(true)
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if self.moduleSettings.auraIconScale == nil then
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self.moduleSettings.auraIconScale = 1
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end
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self:UpdateCustomBar()
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self:UpdateCustomBar()
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self:UpdateIcon()
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self:UpdateIcon()
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self:EnableUpdates(false)
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self:EnableUpdates(false)
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@ -82,6 +88,7 @@ function IceCustomCDBar.prototype:GetDefaultSettings()
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settings["displayAuraIcon"] = false
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settings["displayAuraIcon"] = false
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settings["auraIconXOffset"] = 40
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settings["auraIconXOffset"] = 40
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settings["auraIconYOffset"] = 0
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settings["auraIconYOffset"] = 0
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settings["auraIconScale"] = 1
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return settings
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return settings
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end
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end
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@ -93,8 +100,6 @@ function IceCustomCDBar.prototype:CreateBar()
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self.barFrame.icon = self.barFrame:CreateTexture(nil, "LOW")
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self.barFrame.icon = self.barFrame:CreateTexture(nil, "LOW")
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-- default texture so that 'config mode' can work without activating the bar first
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-- default texture so that 'config mode' can work without activating the bar first
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self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
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self.barFrame.icon:SetTexture("Interface\\Icons\\Spell_Frost_Frost")
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self.barFrame.icon:SetWidth(20)
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self.barFrame.icon:SetHeight(20)
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-- this cuts off the border around the buff icon
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-- this cuts off the border around the buff icon
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self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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self.barFrame.icon:SetDrawLayer("OVERLAY")
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self.barFrame.icon:SetDrawLayer("OVERLAY")
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@ -109,6 +114,8 @@ function IceCustomCDBar.prototype:PositionIcons()
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self.barFrame.icon:ClearAllPoints()
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self.barFrame.icon:ClearAllPoints()
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self.barFrame.icon:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.moduleSettings.auraIconXOffset, self.moduleSettings.auraIconYOffset)
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self.barFrame.icon:SetPoint("TOPLEFT", self.frame, "TOPLEFT", self.moduleSettings.auraIconXOffset, self.moduleSettings.auraIconYOffset)
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self.barFrame.icon:SetWidth(AuraIconWidth * (self.moduleSettings.auraIconScale or 1))
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self.barFrame.icon:SetHeight(AuraIconHeight * (self.moduleSettings.auraIconScale or 1))
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end
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end
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function IceCustomCDBar.prototype:Redraw()
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function IceCustomCDBar.prototype:Redraw()
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@ -327,6 +334,27 @@ function IceCustomCDBar.prototype:GetOptions()
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order = 40.3,
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order = 40.3,
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}
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}
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opts["auraIconScale"] = {
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type = 'range',
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min = 0.1,
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max = 3.0,
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step = 0.05,
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name = 'Aura icon scale',
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desc = 'Adjusts the size of the aura icon for this bar',
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get = function()
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return self.moduleSettings.auraIconScale
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end,
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set = function(v)
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self.moduleSettings.auraIconScale = v
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self:PositionIcons()
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end,
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disabled = function()
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return not self.moduleSettings.enabled or not self.moduleSettings.displayAuraIcon
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end,
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usage = "<adjusts the spell icon's size>",
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order = 40.4,
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}
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return opts
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return opts
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end
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end
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