- added a couple of reminders to press [enter] after typing into text boxes in the custom bar/counter configuration screens

- fixed a bug causing rune cooldowns to not reset when the player died/res'd if the module was in alpha mode
This commit is contained in:
Parnic
2009-04-19 21:30:33 +00:00
parent 65fe2434d8
commit 8163579b78
3 changed files with 22 additions and 13 deletions

View File

@ -42,7 +42,7 @@ function IceCustomCount.prototype:GetOptions()
opts["name"] = {
type = 'text',
name = 'Counter name',
desc = 'The name of this counter (must be unique!)',
desc = 'The name of this counter (must be unique!). \n\nRemember to press ENTER after filling out this box with the name you want or it will not save.',
get = function()
return self.elementName
end,
@ -95,7 +95,7 @@ function IceCustomCount.prototype:GetOptions()
opts["auraName"] = {
type = 'text',
name = "Aura to track",
desc = "Which buff/debuff this counter will be tracking",
desc = "Which buff/debuff this counter will be tracking. \n\nRemember to press ENTER after filling out this box with the name you want or it will not save.",
get = function()
return self.moduleSettings.auraName
end,
@ -167,7 +167,7 @@ function IceCustomCount.prototype:GetOptions()
opts["maxCount"] = {
type = 'text',
name = "Maximum applications",
desc = "How many total applications of this buff/debuff can be applied. For example, only 5 sunders can ever be on a target, so this would be set to 5 for tracking Sunder.",
desc = "How many total applications of this buff/debuff can be applied. For example, only 5 sunders can ever be on a target, so this would be set to 5 for tracking Sunder.\n\nRemember to press ENTER after filling out this box with the name you want or it will not save.",
get = function()
return self.moduleSettings.maxCount
end,