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- added a couple of reminders to press [enter] after typing into text boxes in the custom bar/counter configuration screens
- fixed a bug causing rune cooldowns to not reset when the player died/res'd if the module was in alpha mode
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@ -42,7 +42,7 @@ function IceCustomCount.prototype:GetOptions()
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opts["name"] = {
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type = 'text',
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name = 'Counter name',
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desc = 'The name of this counter (must be unique!)',
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desc = 'The name of this counter (must be unique!). \n\nRemember to press ENTER after filling out this box with the name you want or it will not save.',
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get = function()
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return self.elementName
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end,
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@ -95,7 +95,7 @@ function IceCustomCount.prototype:GetOptions()
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opts["auraName"] = {
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type = 'text',
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name = "Aura to track",
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desc = "Which buff/debuff this counter will be tracking",
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desc = "Which buff/debuff this counter will be tracking. \n\nRemember to press ENTER after filling out this box with the name you want or it will not save.",
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get = function()
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return self.moduleSettings.auraName
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end,
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@ -167,7 +167,7 @@ function IceCustomCount.prototype:GetOptions()
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opts["maxCount"] = {
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type = 'text',
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name = "Maximum applications",
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desc = "How many total applications of this buff/debuff can be applied. For example, only 5 sunders can ever be on a target, so this would be set to 5 for tracking Sunder.",
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desc = "How many total applications of this buff/debuff can be applied. For example, only 5 sunders can ever be on a target, so this would be set to 5 for tracking Sunder.\n\nRemember to press ENTER after filling out this box with the name you want or it will not save.",
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get = function()
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return self.moduleSettings.maxCount
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end,
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