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https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
- added generic custom health and mana bars so that users can monitor any unit they want complete with click-targeting/-casting
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150
modules/CustomMana.lua
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150
modules/CustomMana.lua
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local AceOO = AceLibrary("AceOO-2.0")
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IceCustomMana = AceOO.Class(IceTargetMana)
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-- Constructor --
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function IceCustomMana.prototype:init()
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IceCustomMana.super.prototype.init(self, "IceCustomMana", "focustarget")
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-- these aren't working...don't know why
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--[[ self:SetDefaultColor("CustomManaMana", 52, 64, 221)
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self:SetDefaultColor("CustomManaRage", 235, 44, 26)
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self:SetDefaultColor("CustomManaEnergy", 228, 242, 31)
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self:SetDefaultColor("CustomManaFocus", 242, 149, 98)
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self:SetDefaultColor("CustomManaRunicPower", 52, 64, 221)
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]]--
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end
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function IceCustomMana.prototype:GetDefaultSettings()
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local settings = IceCustomMana.super.prototype.GetDefaultSettings(self)
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settings["side"] = IceCore.Side.Left
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settings["offset"] = -4
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settings["classColor"] = false
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settings["barVerticalOffset"] = 0
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settings["scale"] = 1
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settings["customBarType"] = "Mana"
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settings["unitToTrack"] = "focustarget"
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return settings
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end
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-- OVERRIDE
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function IceCustomMana.prototype:GetOptions()
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local opts = IceCustomMana.super.prototype.GetOptions(self)
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opts["hideBlizz"] = nil
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opts["customHeader"] = {
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type = 'header',
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name = "Custom bar settings",
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order = 20.1,
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}
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opts["deleteme"] = {
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type = 'execute',
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name = 'Delete me',
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desc = 'Deletes this custom module and all associated settings. Cannot be undone!',
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func = function()
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local dialog = StaticPopup_Show("ICEHUD_DELETE_CUSTOM_MODULE")
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if dialog then
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dialog.data = self
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end
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end,
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order = 20.2,
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}
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opts["name"] = {
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type = 'text',
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name = 'Bar name',
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desc = 'The name of this bar (must be unique!).\n\nRemember to press ENTER after filling out this box with the name you want or it will not save.',
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get = function()
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return self.elementName
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end,
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set = function(v)
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if v~= "" then
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IceHUD.IceCore:RenameDynamicModule(self, v)
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end
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end,
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disabled = function()
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return not self.moduleSettings.enabled
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end,
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usage = "<a name for this bar>",
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order = 20.3,
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}
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opts["unitToTrack"] = {
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type = 'text',
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name = 'Unit to track',
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desc = 'Enter which unit that this bar should be monitoring the mana of (e.g.: focustarget, pettarget, etc.)\n\nRemember to press ENTER after filling out this box with the name you want or it will not save.',
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get = function()
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return self.moduleSettings.unitToTrack
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end,
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set = function(v)
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v = string.lower(v)
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self.moduleSettings.unitToTrack = v
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self:SetUnit(v)
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self:Redraw()
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self:CheckCombat()
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end,
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disabled = function()
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return not self.moduleSettings.enabled
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end,
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order = 20.4,
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}
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return opts
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end
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function IceCustomMana.prototype:Enable(core)
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self.registerEvents = false
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self:SetUnit(self.moduleSettings.unitToTrack)
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IceCustomMana.super.prototype.Enable(self, core)
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self:CreateFrame()
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self:ScheduleRepeatingEvent(self.elementName, self.Update, IceHUD.IceCore:UpdatePeriod(), self)
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end
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function IceCustomMana.prototype:Disable(core)
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IceCustomMana.super.prototype.Disable(self, core)
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self:CancelScheduledEvent(self.elementName)
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end
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--[[
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function IceCustomMana.prototype:Update(unit)
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self.color = "CustomManaMana"
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self:Show(true)
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local manaType = UnitPowerType(self.unit)
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if (self.moduleSettings.scaleManaColor) then
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self.color = "CustomManaColor"
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end
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if (manaType == 1) then
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self.color = "CustomManaRage"
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elseif (manaType == 2) then
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self.color = "CustomManaFocus"
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elseif (manaType == 3) then
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self.color = "CustomManaEnergy"
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elseif (manaType == 6) then
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self.color = "CustomManaRunicPower"
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end
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if (self.tapped) then
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self.color = "Tapped"
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end
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IceCustomMana.super.prototype.Update(self, unit)
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end
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]]--
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function IceCustomMana.prototype:SetUnit(unit)
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IceCustomMana.super.prototype.SetUnit(self, unit)
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if self.frame ~= nil and self.frame.button ~= nil then
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self.frame.button:SetAttribute("unit", self.unit)
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end
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self:RegisterFontStrings()
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end
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