- added bar/background graphical blend mode options so we can have us some snazzier artses

This commit is contained in:
Parnic
2008-10-06 18:34:35 +00:00
parent 88e08161fa
commit 8991539309
3 changed files with 72 additions and 10 deletions

View File

@ -269,7 +269,7 @@ IceHUD.options =
end,
validate = SML:List('font'),
},
barSettings = {
type = 'group',
name = 'Bar Settings',
@ -289,15 +289,15 @@ IceHUD.options =
validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2" },
order = 9
},
headerBarAdvancedBlank = { type = 'header', name = " ", order = 10 },
headerBarAdvanced = {
type = 'header',
name = "Advanced Bar Settings",
order = 10
},
barTexture = {
type = 'text',
name = 'Bar Texture',
@ -311,7 +311,7 @@ IceHUD.options =
validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2" },
order = 11
},
barWidth = {
type = 'range',
name = 'Bar Width',
@ -327,7 +327,7 @@ IceHUD.options =
step = 1,
order = 12
},
barHeight = {
type = 'range',
name = 'Bar Height',
@ -343,7 +343,7 @@ IceHUD.options =
step = 1,
order = 13
},
barProportion = {
type = 'range',
name = 'Bar Proportion',
@ -360,7 +360,7 @@ IceHUD.options =
isPercent = true,
order = 14
},
barSpace = {
type = 'range',
name = 'Bar Space',
@ -376,10 +376,38 @@ IceHUD.options =
step = 1,
order = 15
},
bgBlendMode = {
type = 'text',
name = 'Bar Background Blend Mode',
desc = 'IceHUD Bar Background Blend mode',
get = function()
return IceHUD.IceCore:GetBarBgBlendMode()
end,
set = function(value)
IceHUD.IceCore:SetBarBgBlendMode(value)
end,
validate = { BLEND = "Blend", ADD = "Additive" }, --"Disable", "Alphakey", "Mod" },
order = 16
},
barBlendMode = {
type = 'text',
name = 'Bar Blend Mode',
desc = 'IceHUD Bar Blend mode',
get = function()
return IceHUD.IceCore:GetBarBlendMode()
end,
set = function(value)
IceHUD.IceCore:SetBarBlendMode(value)
end,
validate = { BLEND = "Blend", ADD = "Additive" }, --"Disable", "Alphakey", "Mod" },
order = 17
},
}
},
modules = {
type='group',
desc = 'Module configuration options',