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- potentially fix a stack overflow that's been popping up sometimes when mousing over the player health bar
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@ -654,7 +654,7 @@ local function figure_unit_menu(unit)
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return "PLAYER"
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return "PLAYER"
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end
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end
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local IceHUD_UnitFrame_DropDown = CreateFrame("Frame", "IceHUD_UnitFrame_DropDown", UIParent, "UIDropDownMenuTemplate")
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IceHUD_UnitFrame_DropDown = CreateFrame("Frame", "IceHUD_UnitFrame_DropDown", UIParent, "UIDropDownMenuTemplate")
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UnitPopupFrames[#UnitPopupFrames+1] = "IceHUD_UnitFrame_DropDown"
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UnitPopupFrames[#UnitPopupFrames+1] = "IceHUD_UnitFrame_DropDown"
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IceHUD.DropdownUnit = nil
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IceHUD.DropdownUnit = nil
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