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https://github.com/parnic/ice-hud.git
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- added 3 new user-submitted bar presets/skins (thanks KcuhC!)
This commit is contained in:
26
IceCore.lua
26
IceCore.lua
@ -440,12 +440,28 @@ function IceCore.prototype:LoadPresets()
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barSpace = 1,
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barSpace = 1,
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}
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}
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self.presets["UBar"] = {
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self.presets["ColorBar"] = {
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barTexture = "UBar",
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barTexture = "ColorBar",
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barWidth = 155,
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barWidth = 120,
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barHeight = 220,
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barHeight = 220,
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barProportion = 0.14,
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barProportion = 0.15,
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barSpace = 1,
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barSpace = 3,
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}
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self.presets["RivetBar"] = {
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barTexture = "RivetBar",
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barWidth = 120,
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barHeight = 220,
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barProportion = 0.15,
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barSpace = 3,
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}
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self.presets["RivetBar2"] = {
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barTexture = "RivetBar2",
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barWidth = 120,
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barHeight = 220,
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barProportion = 0.15,
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barSpace = 3,
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}
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}
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end
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end
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@ -286,7 +286,7 @@ IceHUD.options =
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set = function(value)
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set = function(value)
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IceHUD.IceCore:SetBarPreset(value)
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IceHUD.IceCore:SetBarPreset(value)
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end,
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end,
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validate = { "Bar", "HiBar", "RoundBar" },
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validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2" },
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order = 9
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order = 9
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},
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},
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@ -308,7 +308,7 @@ IceHUD.options =
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set = function(value)
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set = function(value)
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IceHUD.IceCore:SetBarTexture(value)
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IceHUD.IceCore:SetBarTexture(value)
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end,
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end,
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validate = { "Bar", "HiBar", "RoundBar" },
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validate = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2" },
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order = 11
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order = 11
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},
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},
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BIN
textures/ColorBar.blp
Normal file
BIN
textures/ColorBar.blp
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Binary file not shown.
BIN
textures/ColorBarBG.blp
Normal file
BIN
textures/ColorBarBG.blp
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Binary file not shown.
BIN
textures/RivetBar.blp
Normal file
BIN
textures/RivetBar.blp
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Binary file not shown.
BIN
textures/RivetBar2.blp
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BIN
textures/RivetBar2.blp
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Binary file not shown.
BIN
textures/RivetBar2BG.blp
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BIN
textures/RivetBar2BG.blp
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BIN
textures/RivetBarBG.blp
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BIN
textures/RivetBarBG.blp
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