mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 22:51:53 -05:00
@ -800,7 +800,9 @@ if UnitPopupButtons then
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end
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end
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IceHUD_UnitFrame_DropDown = CreateFrame("Frame", "IceHUD_UnitFrame_DropDown", UIParent, "UIDropDownMenuTemplate")
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IceHUD_UnitFrame_DropDown = CreateFrame("Frame", "IceHUD_UnitFrame_DropDown", UIParent, "UIDropDownMenuTemplate")
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UnitPopupFrames[#UnitPopupFrames+1] = "IceHUD_UnitFrame_DropDown"
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if UnitPopupFrames then
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UnitPopupFrames[#UnitPopupFrames+1] = "IceHUD_UnitFrame_DropDown"
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end
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IceHUD.DropdownUnit = nil
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IceHUD.DropdownUnit = nil
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UIDropDownMenu_Initialize(IceHUD_UnitFrame_DropDown, function()
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UIDropDownMenu_Initialize(IceHUD_UnitFrame_DropDown, function()
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@ -1,5 +1,9 @@
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# Changelog
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# Changelog
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v1.13.14.1:
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- Restored guard around array that doesn't exist on Classic clients.
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v1.13.14:
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v1.13.14:
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- Fixed target health updating infrequently on Classic.
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- Fixed target health updating infrequently on Classic.
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@ -1,5 +1,9 @@
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# Changelog
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# Changelog
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v1.13.14.1:
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|
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- Restored guard around array that doesn't exist on Classic clients.
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|
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v1.13.14:
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v1.13.14:
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|
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- Fixed target health updating infrequently on Classic.
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- Fixed target health updating infrequently on Classic.
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