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- Drycoded a holy power module fix for pre-5.0. I don't have a level 9+ paladin on live, so maybe this works?
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@ -7,20 +7,33 @@ function HolyPower.prototype:init()
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self:SetDefaultColor("HolyPowerNumeric", 218, 231, 31)
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-- pulled from PaladinPowerBar.xml in Blizzard's UI source
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self.runeCoords =
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{
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{0.00390625, 0.14453125, 0.78906250, 0.96093750},
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{0.15234375, 0.27343750, 0.78906250, 0.92187500},
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{0.28125000, 0.38671875, 0.64843750, 0.81250000},
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{0.28125000, 0.38671875, 0.82812500, 0.92187500},
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{0.39453125, 0.49609375, 0.64843750, 0.74218750},
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}
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if IceHUD.WowVer >= 50000 then
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self.runeCoords =
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{
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{0.00390625, 0.14453125, 0.78906250, 0.96093750},
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{0.15234375, 0.27343750, 0.78906250, 0.92187500},
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{0.28125000, 0.38671875, 0.64843750, 0.81250000},
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{0.28125000, 0.38671875, 0.82812500, 0.92187500},
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{0.39453125, 0.49609375, 0.64843750, 0.74218750},
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}
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else
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self.runeCoords =
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{
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{0.00390625, 0.14453125, 0.64843750, 0.82031250},
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{0.00390625, 0.12500000, 0.83593750, 0.96875000},
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{0.15234375, 0.25781250, 0.64843750, 0.81250000},
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}
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end
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self.numericColor = "HolyPowerNumeric"
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self.unitPower = SPELL_POWER_HOLY_POWER
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self.minLevel = PALADINPOWERBAR_SHOW_LEVEL
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self.bTreatEmptyAsFull = true
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self.unit = "player"
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self.numConsideredFull = HOLY_POWER_FULL
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if IceHUD.WowVer >= 50000 then
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self.numConsideredFull = HOLY_POWER_FULL
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else
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self.numConsideredFull = 3
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end
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end
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function HolyPower.prototype:GetOptions()
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