mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
- implemented Quartz's method of checking spell interrupts through the chat interrupt events for hostile damage to attempt to fix IceCastBar not showing player interrupts
This commit is contained in:
@ -1,12 +1,12 @@
|
||||
## Interface: 20300
|
||||
## Author: Iceroth
|
||||
## Author: Iceroth, continued by Parnic
|
||||
## Name: IceHUD
|
||||
## Title: IceHUD |cff7fff7f -Ace2-|r
|
||||
## Notes: Another HUD addon
|
||||
## Version: 1.0 ($Revision$)
|
||||
## Version: 1.1 ($Revision$)
|
||||
## SavedVariables: IceCoreDB
|
||||
## OptionalDeps: Ace2, GratuityLib, LibSharedMedia, WaterfallLib, MobHealth
|
||||
## X-Embeds: Ace2, GratuityLib, LibSharedMedia, WaterfallLib
|
||||
## OptionalDeps: Ace2, GratuityLib, LibSharedMedia, WaterfallLib, MobHealth, Deformat
|
||||
## X-Embeds: Ace2, GratuityLib, LibSharedMedia, WaterfallLib, Deformat
|
||||
## X-Category: UnitFrame
|
||||
## X-Date: $Date$
|
||||
## X-Website: http://www.wowace.com/forums/index.php/topic,1705.0.html
|
||||
|
Reference in New Issue
Block a user