- added user-submitted CleanCurvesOutline texture which allows DHUD-like casting to be placed on top of another bar and only the outline fills up instead of the whole bar

This commit is contained in:
Parnic
2010-12-05 04:11:20 +00:00
parent 58c4975f2d
commit 9df1fc5ddc
3 changed files with 1 additions and 1 deletions

View File

@ -18,7 +18,7 @@ IceHUD.debugging = false
IceHUD.WowVer = select(4, GetBuildInfo())
IceHUD.validBarList = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2", "CleanCurves", "GlowArc", "BloodGlaives", "ArcHUD", "FangRune", "DHUD" }
IceHUD.validBarList = { "Bar", "HiBar", "RoundBar", "ColorBar", "RivetBar", "RivetBar2", "CleanCurves", "GlowArc", "BloodGlaives", "ArcHUD", "FangRune", "DHUD", "CleanCurvesOut" }
IceHUD.validCustomModules = {Bar="Buff/Debuff watcher", Counter="Buff/Debuff stack counter", CD="Ability cooldown bar", Health="Health bar", Mana="Mana bar"}
--@debug@