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- Removed level restriction on harmony power since apparently that's not a thing any more.
- Fixed the fifth chi not always drawing immediately when changing specs to one that grants an additional chi. - Registered harmony power for the UNIT_POWER_FREQUENT event since that's what Blizzard's version does.
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@ -430,7 +430,7 @@ function IceClassPowerCounter.prototype:CheckValidLevel(event, level)
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end
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end
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if level < self.minLevel then
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if self.minLevel and level < self.minLevel then
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self:RegisterEvent("PLAYER_LEVEL_UP", "CheckValidLevel")
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self:Show(false)
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else
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