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Fix error on Classic with Hide Party
I neglected to test the new party-hide implementation on pre-10.0. It was not fully implemented. This implementation is from Pitbull4 and is more complicated than I need, but certainly does the job and allows for some future usage if needed. Fixes wowace ticket #330
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@ -284,6 +284,8 @@ function IceCore.prototype:Enable(userToggle)
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self.IceHUDFrame:RegisterEvent("ZONE_CHANGED")
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end
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self.IceHUDFrame:RegisterEvent("UNIT_AURA")
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_ENABLED", IceHUD.PLAYER_REGEN_ENABLED)
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self.IceHUDFrame:RegisterEvent("PLAYER_REGEN_DISABLED", IceHUD.PLAYER_REGEN_DISABLED)
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self.IceHUDFrame:SetScript("OnEvent", function(self, event, ...)
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if (event == "PET_BATTLE_OPENING_START") then
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if IceHUD.IceCore.settings.bHideDuringPetBattles then
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