From ad8ac9c873ec75a246d46c95a21a2567707de672 Mon Sep 17 00:00:00 2001 From: Parnic Date: Fri, 13 Feb 2009 05:03:07 +0000 Subject: [PATCH] - made the cast bar lag use the bar texture instead of the background texture. works much better to color on top of --- modules/CastBar.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/CastBar.lua b/modules/CastBar.lua index f8edc75..23d6700 100644 --- a/modules/CastBar.lua +++ b/modules/CastBar.lua @@ -341,7 +341,7 @@ function CastBar.prototype:CreateLagBar() self.lagBar.bar = self.lagBar:CreateTexture(nil, "BACKGROUND") end - self.lagBar.bar:SetTexture(IceElement.TexturePath .. self.settings.barTexture .. "BG") + self.lagBar.bar:SetTexture(IceElement.TexturePath .. self.settings.barTexture) self.lagBar.bar:SetAllPoints(self.lagBar) self.lagBar:SetStatusBarTexture(self.lagBar.bar)