- minor update to force a full redraw when entering/leaving an instance to help make sure the runes are in a good state

This commit is contained in:
Parnic
2010-11-10 03:18:22 +00:00
parent 2f56914194
commit addbc37ff3

View File

@ -215,6 +215,7 @@ function Runes.prototype:ResetRuneAvailability()
for i=1, self.numRunes do
self:UpdateRunePower(nil, i, true)
end
self:Redraw()
end
-- simply shows/hides the foreground rune when it becomes usable/unusable. this allows the background transparent rune to show only