diff --git a/modules/PlayerHealth.lua b/modules/PlayerHealth.lua index 592e3db..3100647 100644 --- a/modules/PlayerHealth.lua +++ b/modules/PlayerHealth.lua @@ -269,7 +269,7 @@ function PlayerHealth.prototype:GetOptions() { type = 'toggle', name = 'Show incoming heals', - desc = 'Whether or not to show incoming heals as a lighter-colored bar on top of your current health (requires LibHealComm-3.0)', + desc = 'Whether or not to show incoming heals as a lighter-colored bar on top of your current health (requires LibHealComm-4.0 or official patch 4.0)', get = function() return self.moduleSettings.showIncomingHeals end, diff --git a/modules/PlayerMana.lua b/modules/PlayerMana.lua index 8e2e796..be208a8 100644 --- a/modules/PlayerMana.lua +++ b/modules/PlayerMana.lua @@ -13,6 +13,7 @@ function PlayerMana.prototype:init() self:SetDefaultColor("PlayerMana", 62, 54, 152) self:SetDefaultColor("PlayerRage", 171, 59, 59) self:SetDefaultColor("PlayerEnergy", 218, 231, 31) + self:SetDefaultColor("PlayerFocus", 242, 149, 98) self:SetDefaultColor("PlayerRunicPower", 62, 54, 152) end @@ -255,6 +256,8 @@ function PlayerMana.prototype:Update(unit, powertype) color = "PlayerEnergy" elseif (self.manaType == 6) then color = "PlayerRunicPower" + elseif (self.manaType == 2) then + color = "PlayerFocus" end end