diff --git a/modules/PlayerHealth.lua b/modules/PlayerHealth.lua index 7c8c81d..429e387 100644 --- a/modules/PlayerHealth.lua +++ b/modules/PlayerHealth.lua @@ -1183,7 +1183,7 @@ function PlayerHealth.prototype:UpdateBar(scale, color, alpha) if self.healFrame and self.healFrame.bar then self.healFrame.bar:SetVertexColor(self:GetColor("PlayerHealthHealAmount", self.alpha * self.moduleSettings.healAlpha)) end - +--[[ seems to be causing taint. oh well if self.frame.button then if self.alpha == 0 then self.frame.button:Hide() @@ -1191,6 +1191,7 @@ function PlayerHealth.prototype:UpdateBar(scale, color, alpha) self.frame.button:Show() end end +]] end -- Load us up diff --git a/modules/TargetHealth.lua b/modules/TargetHealth.lua index 179bc5f..e252972 100644 --- a/modules/TargetHealth.lua +++ b/modules/TargetHealth.lua @@ -895,7 +895,7 @@ end function IceTargetHealth.prototype:UpdateBar(scale, color, alpha) IceTargetHealth.super.prototype.UpdateBar(self, scale, color, alpha) - +--[[ seems to be causing taint. oh well if self.frame.button then if self.alpha == 0 then self.frame.button:Hide() @@ -903,6 +903,7 @@ function IceTargetHealth.prototype:UpdateBar(scale, color, alpha) self.frame.button:Show() end end +]] end