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Wrath updates for Paladin GCD, Rogue SnD
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@ -48,6 +48,7 @@ IceHUD.ShouldUpdateTargetHealthEveryTick = (IceHUD.WowClassic or IceHUD.WowClass
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IceHUD.UsesUIPanelButtonTemplate = IceHUD.WowVer >= 50000 or IceHUD.WowClassic or IceHUD.WowClassicBC or IceHUD.WowClassicWrath
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IceHUD.EventExistsSpellcastInterruptible = IceHUD.WowVer >= 30200 and not IceHUD.WowClassicWrath
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IceHUD.DeathKnightUnholyFrostRunesSwapped = IceHUD.WowVer < 70300 and not IceHUD.WowClassicWrath
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IceHUD.UseFallbackPaladinGCDSpell = IceHUD.WowClassic or IceHUD.WowClassicBC or IceHUD.WowClassicWrath
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IceHUD.UnitPowerEvent = "UNIT_POWER_UPDATE"
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@ -286,7 +286,7 @@ function GlobalCoolDown.prototype:GetSpellId()
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MONK=100780, -- jab
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}
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if IceHUD.WowClassicBC or IceHUD.WowClassic then
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if IceHUD.UseFallbackPaladinGCDSpell then
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defaultSpells["PALADIN"] = 635
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end
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@ -203,7 +203,7 @@ function PlayerMana.prototype:CheckVehicle()
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end
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function PlayerMana.prototype:ShouldUseTicker()
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return IceHUD.WowVer < 30000 or (IceHUD.WowVer < 70100 and not GetCVarBool("predictedPower"))
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return IceHUD.WowVer < 30000 or (IceHUD.WowVer < 70100 and not GetCVarBool("predictedPower") and not IceHUD.WowClassicWrath)
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end
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function PlayerMana.prototype:SetupOnUpdate(enable)
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@ -42,6 +42,10 @@ elseif IceHUD.WowClassicBC then
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impSndBonusPerRank = 0.15
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impSndTalentPage = 2
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impSndTalentIdx = 4
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elseif IceHUD.WowClassicWrath then
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impSndBonusPerRank = 0.25
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impSndTalentPage = 2
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impSndTalentIdx = 23
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end
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local SPELL_POWER_COMBO_POINTS = SPELL_POWER_COMBO_POINTS
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@ -290,7 +294,7 @@ local function HasSpell(id)
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end
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local function ShouldHide()
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if IceHUD.WowVer >= 90000 or IceHUD.WowClassicBC then
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if IceHUD.WowVer >= 90000 or IceHUD.WowClassicBC or IceHUD.WowClassicWrath then
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return false
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end
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