From b726a5ae3328814c9fb6de7c8bc0d01c4fe855a0 Mon Sep 17 00:00:00 2001 From: Parnic Date: Sun, 26 Aug 2012 19:27:20 +0000 Subject: [PATCH] - Fixed a bug in the warlock power module with reloading the ui/logging in while in Demonology spec and having the power module set to Numeric display mode which caused the number to be replaced with an ellipsis. That was a long sentence. --- modules/Shards.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/modules/Shards.lua b/modules/Shards.lua index 23a367a..a156ab3 100644 --- a/modules/Shards.lua +++ b/modules/Shards.lua @@ -23,6 +23,8 @@ function ShardCounter.prototype:Enable(core) self:RegisterEvent("PLAYER_SPECIALIZATION_CHANGED", "UpdatePowerType") end self:UpdatePowerType() + + self.frame:SetWidth(self.runeWidth * self.numRunes) end function ShardCounter.prototype:UpdateRunePower(event, arg1, arg2)