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Fix error in CD module set to WhenReady mode
This commit is contained in:
@ -1,5 +1,9 @@
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# Changelog
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# Changelog
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v1.15.8:
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- Fix reported error with custom cooldown bars set to "when ready" mode due to deprecation in 11.x (wowace issue #368)
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v1.15.7:
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v1.15.7:
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- Fix cooldown display for overridden spells (such as Evoker spells where Font of Magic replaces the base spell with an override with the same name).
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- Fix cooldown display for overridden spells (such as Evoker spells where Font of Magic replaces the base spell with an override with the same name).
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@ -61,6 +61,11 @@ if not IsUsableSpell and C_Spell then
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IsUsableSpell = C_Spell.IsSpellUsable
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IsUsableSpell = C_Spell.IsSpellUsable
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end
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end
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local SpellHasRange = SpellHasRange
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if not SpellHasRange and C_Spell then
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SpellHasRange = C_Spell.SpellHasRange
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end
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IceCustomCDBar.prototype.cooldownDuration = 0
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IceCustomCDBar.prototype.cooldownDuration = 0
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IceCustomCDBar.prototype.cooldownEndTime = 0
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IceCustomCDBar.prototype.cooldownEndTime = 0
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IceCustomCDBar.prototype.coolingDown = false
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IceCustomCDBar.prototype.coolingDown = false
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@ -1,5 +1,9 @@
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# Changelog
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# Changelog
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v1.15.8:
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- Fix reported error with custom cooldown bars set to "when ready" mode due to deprecation in 11.x (wowace issue #368)
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v1.15.7:
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v1.15.7:
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- Fix cooldown display for overridden spells (such as Evoker spells where Font of Magic replaces the base spell with an override with the same name).
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- Fix cooldown display for overridden spells (such as Evoker spells where Font of Magic replaces the base spell with an override with the same name).
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