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- fixed a typo in combo points module
- added missing 'then' in gcd module - removed registration of unnecessary events in player and target mana for DK rune stuff
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@ -108,9 +108,6 @@ function PlayerMana.prototype:Enable(core)
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-- DK rune stuff
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if IceHUD.WowVer >= 30000 then
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self:RegisterEvent("UNIT_RUNIC_POWER", "Update")
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self:RegisterEvent("RUNE_TYPE_UPDATE", "Update")
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self:RegisterEvent("RUNE_POWER_UPDATE", "Update")
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self:RegisterEvent("RUNE_REGEN_UPDATE", "Update")
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end
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self:RegisterEvent("UNIT_DISPLAYPOWER", "ManaType")
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