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Fixed Runes not showing up on login
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@ -42,7 +42,6 @@ function Runes.prototype:init()
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self:SetDefaultColor("Runes"..self.runeNames[RUNETYPE_LEGION], 204, 204, 255)
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self:SetDefaultColor("Runes"..self.runeNames[RUNETYPE_LEGION], 204, 204, 255)
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end
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end
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self.scalingEnabled = true
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self.scalingEnabled = true
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self.numRunes = UnitPowerMax("player", SPELL_POWER_RUNES)
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end
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end
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@ -204,6 +203,8 @@ end
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-- OVERRIDE
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-- OVERRIDE
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function Runes.prototype:Enable(core)
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function Runes.prototype:Enable(core)
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self.numRunes = UnitPowerMax("player", SPELL_POWER_RUNES)
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Runes.super.prototype.Enable(self, core)
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Runes.super.prototype.Enable(self, core)
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self:RegisterEvent("RUNE_POWER_UPDATE", "UpdateRunePower")
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self:RegisterEvent("RUNE_POWER_UPDATE", "UpdateRunePower")
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