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First batch of WoW Classic compatibility updates
This has been tested on Classic with a Rogue up to level 5 using various modules and casually checked against a few level 1 classes. I'm sure there's a lot more to do here. I also made sure to test on Live. Where possible I tried to check for API availability rather than specific client versions or program IDs. There are many cases where that's impractical, however, so version/program ID checks were used. This was tested with: * Ace3 @r1225 * AceGUI-3.0-SharedMediaWidgets @r61 * LibDBIcon-1.0 @v8.2.0 * LibDogTag-3.0 @v80200.1 * LibDogTag-Unit-3.0 @v80200.1-2-g93a898d-alpha * LibRangeCheck-2.0 @v4.2.3 (with a couple of local changes) * LibSharedMedia-3.0 @r113-alpha
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@ -147,7 +147,7 @@ end
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function TargetInvuln.prototype:GetMaxbuffDuration(unitName, buffNames)
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local i = 1
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local buff, rank, texture, count, buffType, duration, endTime, unitCaster
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if IceHUD.WowVer < 80000 then
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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buff, rank, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
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else
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buff, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
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@ -178,7 +178,7 @@ function TargetInvuln.prototype:GetMaxbuffDuration(unitName, buffNames)
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i = i + 1;
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if IceHUD.WowVer < 80000 then
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if IceHUD.WowVer < 80000 and not IceHUD.WowClassic then
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buff, rank, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
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else
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buff, texture, count, buffType, duration, endTime, unitCaster = UnitAura(unitName, i, "HELPFUL")
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