- changed a couple of defaults on the new bar texture presets for additive versus blended draws

- widened the maximum gap once again to 700 by request (from 500)
- hoping the curse packager works this morning ;)
This commit is contained in:
Parnic
2008-10-09 15:14:39 +00:00
parent c634c551ba
commit be01b2fa4f
2 changed files with 3 additions and 3 deletions

View File

@ -513,7 +513,7 @@ function IceCore.prototype:LoadPresets()
barProportion = 0.14,
barSpace = 1,
barBlendMode = "ADD",
barBgBlendMode = "BLEND",
barBgBlendMode = "ADD",
}
self.presets["BloodGlaives"] = {
@ -522,7 +522,7 @@ function IceCore.prototype:LoadPresets()
barHeight = 220,
barProportion = 0.14,
barSpace = 1,
barBlendMode = "BLEND",
barBlendMode = "ADD",
barBgBlendMode = "BLEND",
}
end