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Fixed 8.0 error when playing as a Monk
Fixed 8.0 castbar sometimes showing gibberish text and sometimes disappearing when the cast wasn't complete yet
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@ -407,14 +407,14 @@ end
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-- OVERRIDE
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function CastBar.prototype:SpellCastSent(event, unit, spell, rank, target, lineId)
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CastBar.super.prototype.SpellCastSent(self, event, unit, spell, rank, target, lineId)
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function CastBar.prototype:SpellCastSent(event, unit, castGuid, spellId)
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CastBar.super.prototype.SpellCastSent(self, event, unit, castGuid, spellId)
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if (unit ~= self.unit) then return end
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if IceHUD.WowVer < 70000 then
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self.spellCastSent = GetTime()
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end
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self.sentSpell = lineId
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self.sentSpell = castGuid
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end
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-- OVERRIDE
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@ -426,15 +426,15 @@ function CastBar.prototype:SpellCastChanged(event, arg1)
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end
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-- OVERRIDE
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function CastBar.prototype:SpellCastStart(event, unit, spell, rank, lineId, spellId)
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CastBar.super.prototype.SpellCastStart(self, event, unit, spell, rank, lineId, spellId)
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function CastBar.prototype:SpellCastStart(event, unit, castGuid, spellId)
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CastBar.super.prototype.SpellCastStart(self, event, unit, castGuid, spellId)
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if (unit ~= self.unit) then return end
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if not self:IsVisible() or not self.actionDuration then
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return
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end
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if self.sentSpell ~= lineId then
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if self.sentSpell ~= castGuid then
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self.spellCastSent = nil
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end
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