From c0262de6222df54394f73014c5eb8edc663217ac Mon Sep 17 00:00:00 2001 From: Parnic Date: Fri, 19 Jan 2024 07:26:55 -0600 Subject: [PATCH] Only use HasBuff method as a fallback If we can check the power type, we should rely on only that. --- modules/DragonridingVigor.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/DragonridingVigor.lua b/modules/DragonridingVigor.lua index 53475a3..6d64aa8 100644 --- a/modules/DragonridingVigor.lua +++ b/modules/DragonridingVigor.lua @@ -56,7 +56,7 @@ function DragonridingVigor.prototype:CheckShouldShow(event, unit, info) if knowsAlternateMountEnum and UnitPowerMax(self.unit, unitPowerType) > 0 then self:Show(true) - elseif IceHUD:HasAnyBuff("player", DragonridingBuffs) then + elseif not knowsAlternateMountEnum and IceHUD:HasAnyBuff("player", DragonridingBuffs) then self:Show(true) else self:Show(false)