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Add missing feature flag definition
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@ -44,6 +44,7 @@ IceHUD.EventExistsUnitComboPoints = IceHUD.WowMain and IceHUD.WowVer < 70000
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IceHUD.EventExistsUnitMaxPower = IceHUD.WowMain and IceHUD.WowVer >= 40000
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IceHUD.EventExistsUnitMaxPower = IceHUD.WowMain and IceHUD.WowVer >= 40000
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IceHUD.EventExistsGroupRosterUpdate = IceHUD.WowVer >= 50000 or not IceHUD.WowMain
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IceHUD.EventExistsGroupRosterUpdate = IceHUD.WowVer >= 50000 or not IceHUD.WowMain
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IceHUD.EventExistsUnitDynamicFlags = IceHUD.WowMain and IceHUD.WowVer < 80000
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IceHUD.EventExistsUnitDynamicFlags = IceHUD.WowMain and IceHUD.WowVer < 80000
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IceHUD.EventExistsUnitHealthFrequent = not IceHUD.WowMain or (IceHUD.WowVer >= 40000 and IceHUD.WowVer < 90000)
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IceHUD.PerPowerEventsExist = IceHUD.WowMain and IceHUD.WowVer < 40000
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IceHUD.PerPowerEventsExist = IceHUD.WowMain and IceHUD.WowVer < 40000
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IceHUD.PerTargetComboPoints = IceHUD.WowVer < 60000
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IceHUD.PerTargetComboPoints = IceHUD.WowVer < 60000
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IceHUD.CanTrackOtherUnitBuffs = not IceHUD.WowClassic
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IceHUD.CanTrackOtherUnitBuffs = not IceHUD.WowClassic
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