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Set color for DH Fury resource
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@ -18,6 +18,7 @@ function PlayerMana.prototype:init()
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self:SetDefaultColor("PlayerRunicPower", 62, 54, 152)
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self:SetDefaultColor("PlayerRunicPower", 62, 54, 152)
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if IceHUD.WowVer >= 70000 then
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if IceHUD.WowVer >= 70000 then
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self:SetDefaultColor("PlayerInsanity", 150, 50, 255)
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self:SetDefaultColor("PlayerInsanity", 150, 50, 255)
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self:SetDefaultColor("PlayerFury", 255, 50, 255)
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end
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end
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end
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end
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@ -294,6 +295,8 @@ function PlayerMana.prototype:Update(unit, powertype)
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color = "PlayerFocus"
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color = "PlayerFocus"
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elseif (IceHUD.WowVer >= 70000 and self.manaType == SPELL_POWER_INSANITY) then
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elseif (IceHUD.WowVer >= 70000 and self.manaType == SPELL_POWER_INSANITY) then
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color = "PlayerInsanity"
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color = "PlayerInsanity"
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elseif (IceHUD.WowVer >= 70000 and self.manaType == SPELL_POWER_FURY) then
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color = "PlayerFury"
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end
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end
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end
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end
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