Fixed speed and reliability of absorb bars reacting to changes

This commit is contained in:
Parnic
2016-08-07 17:16:57 -05:00
parent 6133a59ef3
commit c78f618149
2 changed files with 13 additions and 21 deletions

View File

@ -17,11 +17,5 @@ function PlayerAbsorb.prototype:GetDefaultSettings()
return settings
end
function PlayerAbsorb.prototype:MyRegisterCustomEvents()
end
function PlayerAbsorb.prototype:MyUnregisterCustomEvents()
end
-- Load us up
IceHUD.PlayerAbsorb = PlayerAbsorb:new()