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Fixed speed and reliability of absorb bars reacting to changes
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@ -17,11 +17,5 @@ function PlayerAbsorb.prototype:GetDefaultSettings()
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return settings
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end
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function PlayerAbsorb.prototype:MyRegisterCustomEvents()
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end
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function PlayerAbsorb.prototype:MyUnregisterCustomEvents()
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end
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-- Load us up
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IceHUD.PlayerAbsorb = PlayerAbsorb:new()
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