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- Unbreaking some modules that broke in r731
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@ -406,7 +406,7 @@ function CastBar.prototype:SpellCastStart(event, unit, spell, rank)
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self.lagBar:SetFrameStrata("BACKGROUND")
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self.lagBar:ClearAllPoints()
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if not IceHUD:xor(self.moduleSettings.reverse, self.moduleSettings.inverse) then
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if not IceHUD:xor(self.moduleSettings.reverse, (self.moduleSettings.inverse == "INVERSE")) then
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self.lagBar:SetPoint("TOPLEFT", self.frame, "TOPLEFT")
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else
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self.lagBar:SetPoint("BOTTOMLEFT", self.frame, "BOTTOMLEFT")
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@ -423,7 +423,7 @@ function CastBar.prototype:SpellCastStart(event, unit, spell, rank)
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local min_y = 0
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local max_y = pos
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if IceHUD:xor(self.moduleSettings.reverse, self.moduleSettings.inverse) then
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if IceHUD:xor(self.moduleSettings.reverse, (self.moduleSettings.inverse == "INVERSE")) then
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min_y = 1-pos
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max_y = 1
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end
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@ -455,7 +455,7 @@ function CastBar.prototype:SpellCastChannelStart(event, unit)
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return
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end
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local lagTop = not IceHUD:xor(self.moduleSettings.reverse, self.moduleSettings.inverse)
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local lagTop = not IceHUD:xor(self.moduleSettings.reverse, (self.moduleSettings.inverse == "INVERSE"))
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if self.moduleSettings.reverseChannel then
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lagTop = not lagTop
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end
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@ -107,7 +107,7 @@ function EclipseBar.prototype:CreateSolarBar()
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self.solarBar = CreateFrame("Frame", nil, self.frame)
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end
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local solarTop = not IceHUD:xor(self.moduleSettings.reverse, self.moduleSettings.inverse)
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local solarTop = not IceHUD:xor(self.moduleSettings.reverse, (self.moduleSettings.inverse == "INVERSE"))
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self.solarBar:SetFrameStrata("BACKGROUND")
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self.solarBar:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0))
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@ -306,7 +306,7 @@ function SliceAndDice.prototype:UpdateDurationBar(event, unit)
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if (self.moduleSettings.reverse) then
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scale = 1 - scale
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end
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if (self.moduleSettings.inverse) then
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if (self.moduleSettings.inverse == "INVERSE") then
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min_y = 0
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max_y = scale
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else
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@ -200,7 +200,7 @@ function IceThreat.prototype:CreateAggroBar()
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self.aggroBar = CreateFrame("Frame", nil, self.frame)
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end
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local aggroTop = not IceHUD:xor(self.moduleSettings.reverse, self.moduleSettings.inverse)
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local aggroTop = not IceHUD:xor(self.moduleSettings.reverse, (self.moduleSettings.inverse == "INVERSE"))
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self.aggroBar:SetFrameStrata("BACKGROUND")
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self.aggroBar:SetWidth(self.settings.barWidth + (self.moduleSettings.widthModifier or 0))
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@ -373,7 +373,7 @@ function IceThreat.prototype:Update(unit)
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self.aggroBarMulti = rangeMulti
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local pos = IceHUD:Clamp(1 - (1 / rangeMulti), 0, 1)
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local fromTop = not IceHUD:xor(self.moduleSettings.reverse, self.moduleSettings.inverse)
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local fromTop = not IceHUD:xor(self.moduleSettings.reverse, (self.moduleSettings.inverse == "INVERSE"))
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local min_y = 0
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local max_y = pos
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@ -414,7 +414,7 @@ function IceThreat.prototype:UpdateSecondHighestThreatBar(secondHighestThreat, t
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if (self.moduleSettings.reverse) then
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pos = 1 - pos
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end
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if (self.moduleSettings.inverse) then
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if (self.moduleSettings.inverse == "INVERSE") then
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min_y = 0
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max_y = pos
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else
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