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- minor fixes to enabling a module and how updates are handled that should allow custom modules to react appropriately when they are enabled while a player has the buff they're monitoring
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@ -388,6 +388,7 @@ function IceCustomCount.prototype:Enable(core)
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self.unit = self.moduleSettings.auraTarget
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self:CreateCustomFrame(true)
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self:UpdateCustomCount()
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end
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