diff --git a/IceUnitBar.lua b/IceUnitBar.lua index 11f0e4f..6c0e76f 100644 --- a/IceUnitBar.lua +++ b/IceUnitBar.lua @@ -215,6 +215,8 @@ function IceUnitBar.prototype:Update() if IceHUD.WowVer < 70000 then self.tapped = UnitIsTapped(self.unit) and (not UnitIsTappedByPlayer(self.unit)) + else + self.tapped = UnitIsTapDenied(self.unit) end self.health = UnitHealth(self.unit) diff --git a/modules/TargetInfo.lua b/modules/TargetInfo.lua index d18d53d..a6d1041 100644 --- a/modules/TargetInfo.lua +++ b/modules/TargetInfo.lua @@ -1631,6 +1631,8 @@ function IceTargetInfo.prototype:TargetFlags(event, unit) if (unit == self.unit or unit == internal) then if IceHUD.WowVer < 70000 then self.tapped = UnitIsTapped(self.unit) and (not UnitIsTappedByPlayer(self.unit)) + else + self.tapped = UnitIsTapDenied(self.unit) end self.targetCombat = UnitAffectingCombat(self.unit) and " |cffee4030Combat|r" or "" self:UpdateBuffs()