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- updated every other reference to a bar's texture to use the accessor method instead. this allows overridden textures to work globally
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@ -364,7 +364,7 @@ function PlayerMana.prototype:CreateTickerFrame()
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self.tickerFrame:Hide()
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end
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self.tickerFrame.spark:SetTexture(IceElement.TexturePath .. self.settings.barTexture)
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self.tickerFrame.spark:SetTexture(IceElement.TexturePath .. self:GetMyBarTexture())
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self.tickerFrame.spark:SetBlendMode("ADD")
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self.tickerFrame.spark:ClearAllPoints()
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self.tickerFrame.spark:SetAllPoints(self.tickerFrame)
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