- updated every other reference to a bar's texture to use the accessor method instead. this allows overridden textures to work globally

This commit is contained in:
Parnic
2009-07-27 05:48:12 +00:00
parent e785a1e1ca
commit d104fcfb21
7 changed files with 8 additions and 8 deletions

View File

@ -166,7 +166,7 @@ function IceThreat.prototype:CreateAggroBar()
self.aggroBar.bar = self.aggroBar:CreateTexture(nil, "BACKGROUND")
end
self.aggroBar.bar:SetTexture(IceElement.TexturePath .. self.settings.barTexture .. "BG")
self.aggroBar.bar:SetTexture(IceElement.TexturePath .. self:GetMyBarTexture() .. "BG")
self.aggroBar.bar:SetAllPoints(self.aggroBar)
self.aggroBar:SetStatusBarTexture(self.aggroBar.bar)