- removed most of the rest of the garbage that was being generated during combat or when changing targets

- reduced cpu usage by 33%-50% across the board (and more in some cases) by changing how updates are registered and how often they run. now the 'update period' slider actually matters. it defaults to 0.033 meaning that frames update about 30 times a second instead of every frame
- fixed the "always" display mode for cooldown bars to respect alpha settings (ooc/with target/in combat/etc.)
This commit is contained in:
Parnic
2010-10-25 02:05:58 +00:00
parent d0be3b42a7
commit e003fab854
20 changed files with 324 additions and 187 deletions

View File

@ -50,11 +50,15 @@ end
function IceCustomBar.prototype:ConditionalSubscribe()
if self:ShouldAlwaysSubscribe() then
if not IceHUD.IceCore:IsUpdateSubscribed(self.frame) then
IceHUD.IceCore:RequestUpdates(self.frame, function() self:UpdateCustomBar() end)
if not IceHUD.IceCore:IsUpdateSubscribed(self) then
if not self.CustomBarUpdateFunc then
self.CustomBarUpdateFunc = function() self:UpdateCustomBar() end
end
IceHUD.IceCore:RequestUpdates(self, self.CustomBarUpdateFunc)
end
else
IceHUD.IceCore:RequestUpdates(self.frame, nil)
IceHUD.IceCore:RequestUpdates(self, nil)
end
end
@ -69,7 +73,7 @@ function IceCustomBar.prototype:TargetChanged()
end
function IceCustomBar.prototype:Disable(core)
IceHUD.IceCore:RequestUpdates(self.frame, nil)
IceHUD.IceCore:RequestUpdates(self, nil)
IceCustomBar.super.prototype.Disable(self, core)
end
@ -571,8 +575,12 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
end
if self.auraEndTime ~= nil and (self.auraEndTime == 0 or self.auraEndTime >= now) then
if not self:ShouldAlwaysSubscribe() and not fromUpdate and not IceHUD.IceCore:IsUpdateSubscribed(self.frame) then
IceHUD.IceCore:RequestUpdates(self.frame, function() self:UpdateCustomBar(self.unit, true) end)
if not self:ShouldAlwaysSubscribe() and not fromUpdate and not IceHUD.IceCore:IsUpdateSubscribed(self) then
if not self.UpdateCustomBarFunc then
self.UpdateCustomBarFunc = function() self:UpdateCustomBar(self.unit, true) end
end
IceHUD.IceCore:RequestUpdates(self, self.UpdateCustomBarFunc)
end
self:Show(true)
@ -590,7 +598,7 @@ function IceCustomBar.prototype:UpdateCustomBar(unit, fromUpdate)
self:UpdateBar(0, "undef")
self:Show(false)
if not self:ShouldAlwaysSubscribe() then
IceHUD.IceCore:RequestUpdates(self.frame, nil)
IceHUD.IceCore:RequestUpdates(self, nil)
end
end