diff --git a/modules/HolyPower.lua b/modules/HolyPower.lua index 3728fe7..77ebec0 100644 --- a/modules/HolyPower.lua +++ b/modules/HolyPower.lua @@ -28,7 +28,7 @@ function HolyPower.prototype:init() self.unitPower = SPELL_POWER_HOLY_POWER self.minLevel = PALADINPOWERBAR_SHOW_LEVEL if IceHUD.WowVer >= 70000 then - self.requiredSpec = 3 + self.requiredSpec = SPEC_PALADIN_RETRIBUTION end self.bTreatEmptyAsFull = true self.unit = "player" diff --git a/modules/ShadowPriestMana.lua b/modules/ShadowPriestMana.lua index 4da1efe..77d45de 100644 --- a/modules/ShadowPriestMana.lua +++ b/modules/ShadowPriestMana.lua @@ -62,7 +62,7 @@ function ShadowPriestMana.prototype:Update() self:UpdateBar(self.shadowPriestManaMax ~= 0 and self.shadowPriestMana / self.shadowPriestManaMax or 0, "ShadowPriestMana") end --- Load us up (if we are a shadow priest in 7.0+) +-- Load us up (if we are a priest in 7.0+) local _, unitClass = UnitClass("player") if (unitClass == "PRIEST" and IceHUD.WowVer >= 70000) then IceHUD.ShadowPriestMana = ShadowPriestMana:new()