- fixed custom textures not applying to "low threshold" or "cast lag indicator" sections of various modules

This commit is contained in:
Parnic
2009-07-27 05:31:38 +00:00
parent 6cd45c0767
commit e785a1e1ca
2 changed files with 2 additions and 2 deletions

View File

@ -174,7 +174,7 @@ function IceUnitBar.prototype:CreateFlashFrame()
self.flashFrame.flash = self.flashFrame:CreateTexture(nil, "BACKGROUND")
end
self.flashFrame.flash:SetTexture(IceElement.TexturePath .. self.settings.barTexture)
self.flashFrame.flash:SetTexture(IceElement.TexturePath .. self:GetMyBarTexture())
self.flashFrame.flash:SetBlendMode("ADD")
self.flashFrame.flash:SetAllPoints(self.flashFrame)

View File

@ -380,7 +380,7 @@ function CastBar.prototype:CreateLagBar()
self.lagBar.bar = self.lagBar:CreateTexture(nil, "BACKGROUND")
end
self.lagBar.bar:SetTexture(IceElement.TexturePath .. self.settings.barTexture)
self.lagBar.bar:SetTexture(IceElement.TexturePath .. self:GetMyBarTexture())
self.lagBar.bar:SetAllPoints(self.lagBar)
self.lagBar:SetStatusBarTexture(self.lagBar.bar)