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Misc fixed and a preview for new texture (check 'Bar' type)
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@ -19,7 +19,7 @@ function TargetHealth.prototype:GetDefaultSettings()
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local settings = TargetHealth.super.prototype.GetDefaultSettings(self)
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settings["side"] = IceCore.Side.Left
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settings["offset"] = 2
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settings["mobhealth"] = false
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settings["mobhealth"] = (MobHealth3 ~= nil)
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settings["classColor"] = false
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settings["hideBlizz"] = true
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return settings
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